As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
The Nemesis System will not be usable until 2036 by any other studio thanks to a patent Warner Bros. applied for and received back in 2021.
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